package View;

/**
 * Classe responsavel pelo conteudo exibido na sprite do jogador.
 * 
 * @author Edjane Catolle, Igor Henrique, Luiz Augusto, Vladmir Chicarolli
 * @version 1.0.0
 * @since 05/31/2011
 */

import Model.ImagesManager;
import Model.PlayerModel;

public class PlayerView extends BaseView
{
	@Override
	public void DrawHandler() 
	{
		buffer = ImagesManager.LoadImage(ImagesManager.playerSRC);
		CustomImage(PlayerModel.PlayerManager().GetPosition());
		DrawBuffer();
	}
}
